The Lionhearted Commander archetype for paladin (see below), was originally meant to serve as the headline class for my “Project Courage”. The project has since been put off indefinitely, but I would still like to share it with the masses. The archetype is somewhat niche, and it has yet to be playtested under serious conditions.
Lionhearted Commander (Paladin)
To some paladins, being brave is facing every challenge without fear. To others, being brave is accepting your fears to meet each challenge head-on.
Aura of Courage (Su)
At 3rd level, a Lionhearted Commander gains the bravery class feature and counts her total paladin level as her fighter level. Each ally within 30 feet of her applies the same bonus on saving throws against fear effects. This ability functions only while the paladin is conscious, not if she is unconscious or dead.
This ability alters aura of courage.
Rallying Call (Su)
At 3rd level, a Lionhearted Commander can spend a move action to rally her allies. All allies within 60 feet of her currently shaken or frightened may attempt a new save against the fear effect with a bonus equal to the Lionhearted Commander’s Cha bonus (minimum +1). If this new save is successful, frightened characters become shaken and shaken characters remove the shaken condition. A Lionhearted Commander may only use a rallying call once per encounter. A Lionhearted Commander may use a rallying call while shaken or frightened, but not while panicked.
This ability replaces the paladin’s 3rd level mercy.
Rallying Crying (Su)
At 6th level, a Lionhearted Commander’s rallying call allows allies with the panicked condition to attempt a new save against the fear effect with a bonus equal to her charisma modifier. Panicked allies that succeed become frightened. The Lionhearted Commander and her allies not under a fear effect double the bonus from her aura of courage class feature to saves against fear effects for a number of rounds equal to her Cha bonus.
This ability replaces the paladin’s 6th level mercy.
War Call (Su)
At 9th level, a Lionhearted Commander’s rallying cry instills fear in her foes. All foes within 60 feet her must succeed a fear save (DC = 10 + 1/2 her paladin level + her Charisma modifier) or become shaken for a number of rounds equal to her Cha bonus. A save that fails by 10 or more causes the creature to become frightened for one round before being shaken. This is a mind-affecting fear effect.
This ability replaces the paladin’s 9th level mercy.
War Cry (Su)
At 12th level, a Lionhearted Commander’s war call renews her allies’ resolve. Allies attempting a new save against an ongoing fear effect instead gain a bonus equal to twice the Lionhearted Commander’s Cha modifier. A successful save ends the fear effect. Foes that fail the fear save from a Lionhearted Commander’s war call gain the frightened condition (a save that fails by 10 or more causes the creature to become panicked instead). Evil creatures immune to fear must also attempt a save against the Lionhearted Commander’s war cry (with a +4 bonus) or become shaken for a number of rounds equal to ½ of her Cha bonus.
This ability replaces the paladin’s 12th and 15th level mercies.
Lionheart Roar (Su)
At 18th level, a Lionheart Commander can use her war cry a number of times per encounter equal to her Cha bonus. Additionally, she may choose to use a full-round action instead of a move action when making a war cry. If she does, all allies (including the paladin) automatically confirm all critical threats and her Cha bonus in addition to her Str bonus (or Dex bonus for ranged attacks) on all attacks and damage rolls for a number of rounds equal to her Cha bonus. A Lionhearted Commander can only use the Lionheart Roar as a full-round action once per encounter and while not shaken, frightened, or panicked.
This ability replaces the paladin’s 18th level mercy.